Thursday 20 October 2011


I've started to add some diversity to the different spaces, creating a simulation "open air" performance space as well as an exhibition/assembly space, both providing external views to the urban landscape that surrounds the building. I've also had this thought of creating a rooftop/greenhouse garden in one of the spaces, adding a further dynamic to the types of uses of space within the building.



Interior shot looking up at the main spire. I've added the spiraling walkway, fluidly linking the spaces. 

Sunday 9 October 2011


I like the basic shape of the building but I feel it lacks an inner-relationship between the spaces (though i like the juxtapostion of more more private vs public spaces, the design lacks a relationship between these spaces). The boxes will need to be altered to create variations within the spaces.

Friday 7 October 2011

Box Development

Now that I have the main external structure sorted, I've been spending some time developing the boxes, or 'pods'. Each pod acts as a self-contained performance space, the pods could all be designed differently, tailoring to the various uses of auditorium spaces.


Inside Auditorium space



Experimenting with different materials





Saturday 1 October 2011

3rd Form of Presentation

After much discussion and deliberation I think I will use Augmented Reality as another form of representation. Out of all the options, taking into consideration my own strengths and weaknesses with technologies, I felt AR was what I was most comfortable using. I considered doing a website, but I couldn't really see how a website could enhance the viewers understanding of the design (it's pretty much the same as an interactive pdf). I feel after the last assignment I've got some better ideas and concepts to implement in buildAR and am relatively comfortable with using it now.

Development Montage


I've used a combination of inspirational images and materials, combined with progressive renders of the model to represent my design process to date. 

The montage has helped me to rationalise my seemingly sporadic design ideas, focusing me on where my design is headed and keeping in mind the original inspirations and influences when working on the development of my model.

Model Development

A couple of renders of what I want the main "shell" of the structure to look like. The counter-levered boxes are yet to be added, they will be supported by the central spire which runs up the centre of the building.